Gen VIII Pokedex
Nov 30, 2019 15:36:50 GMT -8
Post by Godai on Nov 30, 2019 15:36:50 GMT -8
Generation VIII Pokemon
- You are able to find your Pokemon's Type, Ability, Weight, Height, Health, Stat Distribution, and their Movesets for Generation I. Some info of the PokeDex are
obviouslyincomplete. However, ALL the Movesets, Stat Distribution, and Divisions are in this PokeDex. If you want to find any other miscellaneous information, please use either Serebii or Bulbapedia. We are also aware that there are some mistakes in the PokeDex (except the Evolutionary methods in which we've altered those in some Pokemon species). If you see something that obviously stands out as an error, please PM a staff member of your concern. Each Pokemon are arranged by their National number/Evolutionary line. Simply use Ctrl + F to find your Pokemon. - Should you choose not to evolve your Pokemon (by bypassing the level), do NOT use the Moveset given by the PokeDex, for the Moveset follows when your Pokemon evolves. Please make a modification including the information that you did not want to evolve your Pokemon. A special Moveset will be created for that specific Pokemon and be given to you.
- For Pokemon that involves evolving "by holding" or "by learning", in order for them to evolve, they must first have their requirement and then level up with it (i.e. Poliwhirl is holding King's Rock. He must level up in order to evolve to Politoed). Evolutionary stones are different as you only need to expose the Pokemon and they can immediately evolve.
- The moves that are bolded are attacks that represent STAB effect.
- The moves that are underlined are attacks that are STABs only for Isdan Formes of Pokemon.
- Moves that have # signify moves that are learned upon evolution. Replace the # symbol with the level the Pokemon learned the move. (i.e. Starmie has "#. Confuse Ray". If it had evolved at Level 20, you replace the # with 20)
- If your Pokemon evolves through item exposure or happiness, the Pokemon uses the new Moveset (if given), but it STILL retains its old moves from its previous evolution (unless stated otherwise). Remember, the Pokemon can only learn the move once it's at that level (that means if you evolve your Growlithe to Arcanine at Level 51, it cannot learn Extremespeed as it was supposed to be learned at Level 50).
- Since each Pokemon in their evolutionary family are in the same experience group, the EXP Rate will only be listed on the first Pokemon of each family.
- Each species is listed with their average weight and size. This may differ from -/+ 1.5 times the size, but this will not affect the Pokemon's stats or such.
- NOTE: Credit for the images we have used as our sprites belongs here
{#810 Grookey, #811 Thwackey, #812 Rillaboom}
Grookey | Type: Grass Ability: Overgrow Height: 1’00" Weight: 11.0 lbs Health: Low EXP Rate: Medium Slow Division: D8 | Stat Distribution Attack: 23-28% Defense: - Special Attack: - Special Defense: - Speed: 23-28% |
Thwackey | Evolves from Grookey at Level 16 Type: Grass Ability: Overgrow Height: 2’04”' Weight: 30.9 lbs Health: Intermediate Division: D6 | Stat Distribution Attack: 22-27% Defense: - Special Attack: - Special Defense: - Speed: 20-25% |
Rillaboom | Evolves from Thwackey at Level 35 Type: Grass Ability: Overgrow Height: 6'11'' Weight: 198.4 lbs Health: High Division: D5 | Stat Distribution Attack: 27-32% Defense: - Special Attack: 11-16% Special Defense: - Speed: - |
MoveSet 1. Scratch 1. Growl 6. Branch Poke 8. Taunt 12. Razor Leaf 19. Screech 24. Knock Off 30. Slam 35. Noble Roar (Exclusive to Rillaboom) 38. Uproar 46. Wood Hammer 54. Endeavor 62. Boomburst (Exclusive to Rillaboom) #. Double Hit (On Evolution to Thwackey) #. Grassy Terrain (On Evolution to Rillaboom) #. Drum Beating (On Evolution to Rillaboom) |
{#813 Scorbunny, #814 Raboot, #815 Cinderace}
Scorbunny | Type: Fire Ability: Blaze Height: 1’00” Weight: 9.9 lbs Health: Low EXP Rate: Medium Slow Division: D8 | Stat Distribution Attack: 24-29% Defense: - Special Attack: - Special Defense: - Speed: 22-27% |
Raboot | Evolves from Scorbunny at Level 16 Type: Fire Ability: Blaze Height: 2'00'' Weight: 19.8 lbs Health: Intermediate Division: D6 | Stat Distribution Attack: 22-27% Defense: - Special Attack: - Special Defense: - Speed: 24-29% |
Cinderace | Evolves from Raboot at Level 35 Type: Fire Ability: Blaze Height: 4'07'' Weight: 72.8 lbs Health: Above Average Division: D4 | Stat Distribution Attack: 23-28% Defense: - Special Attack: - Special Defense: - Speed: 24-29% |
MoveSet 1. Tackle 1. Growl 6. Ember 8. Quick Attack 12. Double Kick 19. Flame Charge 24. Agility 30. Headbutt 35. Feint (Exclusive to Cinderace) 38. Counter 46. Bounce 54. Double-Edge 62. Court Change (Exclusive to Cinderace) #. Pyro Ball (On Evolution to Cinderace) |
{#816 Sobble, #817 Drizzile, #818 Inteleon}
Sobble | Type: Water Ability: Torrent Height: 1’00”' Weight: 8.8 lbs Health: Low EXP Rate: Medium Slow Division: D8 | Stat Distribution Attack: - Defense: - Special Attack: 25-30% Special Defense: - Speed: 25-30% |
Drizzile | Evolves from Sobble at Level 16 Type: Water Ability: Torrent Height: 2’04”' Weight: 25.4 lbs Health: Intermediate Division: D6 | Stat Distribution Attack: - Defense: - Special Attack: 23-28% Special Defense: - Speed: 23-28% |
Inteleon | Evolves from Drizzile at Level 35 Type: Water Ability: Torrent Height: 6'03'' Weight: 99.6 lbs Health: Intermediate Division: D4 | Stat Distribution Attack: - Defense: - Special Attack: 25-30% Special Defense: - Speed: 24-29% |
MoveSet 1. Pound 1. Growl 6. Water Gun 8. Bind 12. Water Pulse 19. Tearful Look 24. Sucker Punch 30. U-Turn 35. Acrobatics (Exclusive to Inteleon) 38. Liquidation 46. Soak 54. Rain Dance 62. Hydro Pump (Exclusive to Inteleon) #. Snipe Shot (On Evolution to Inteleon) |
{#819 Skwovet, #820 Greedent}
Skwovet | Type: Normal Ability: Cheek Pouch Height: 1’00”' Weight: 5.5 lbs Health: Intermediate EXP Rate: Medium Fast Division: D9 | Stat Distribution Attack: - Defense: - Special Attack: - Special Defense: - Speed: 9-14% |
Greedent | Evolves from Skwovet at Level 18 Type: Normal Ability: Cheek Pouch Height: 2’00”' Weight: 13.2 lbs Health: High Division: D5 | Stat Distribution Attack: - Defense: - Special Attack: 10-15% Special Defense: - Speed: 2-7% |
MoveSet 1. Tackle 1. Tail Whip 5. Stuff Cheeks 15. Stockpile 15. Swallow 15. Spit Up 20. Body Slam 27. Rest 34. Counter 41. Bullet Seed 48. Super Fang 55. Belch #. Covet (Upon Evolution to Greedent) |
{#821 Rookidee, #822 Corvisquire, #823 Corviknight}
Rookidee | Type: Flying Ability: Keen Eye or Unnerve Height: 0’08”' Weight: 4.0 lbs Health: Scrawny EXP Rate: Medium Slow Division: D9 | Stat Distribution Attack: 20-25% Defense: - Special Attack: - Special Defense: - Speed: 26-31% |
Corvisquire | Evolves from Rookidee at Level 18 Type: Flying Ability: Keen Eye or Unnerve Height: 2'07” Weight: 35.3 lbs Health: Intermediate Division: D7 | Stat Distribution Attack: - Defense: - Special Attack: 11-16% Special Defense: - Speed: 23-28% |
Corviknight | Evolves from Corvisquire at Level 25 Type: Flying / Steel Ability: Pressure or Unnerve Height: 7'03'' Weight: 165.3 lbs Health: Above Average Division: D5 | Stat Distribution Attack: - Defense: 24-29% Special Attack: 10-15% Special Defense: - Speed: - |
MoveSet 1. Peck 1. Leer 4. Power Trip 8. Hone Claws 12. Fury Attack 16. Pluck 22. Taunt 28. Scary Face 34. Drill Peck 38. Metal Sound or Iron Defense (Exclusive to Corviknight) 42. Swagger 50. Brave Bird #. Steel Wing (On Evolution to Corviknight) |
{#824 Blipbug, #825 Dottler, #826 Orbeetle}
Blipbug | Type: Bug Ability: Swarm or Compound Eyes Height: 1'04'' Weight: 17.6 lbs Health: Weak EXP Rate: Medium Fast Division: D10 | Stat Distribution Attack: - Defense: - Special Attack: - Special Defense: 26-31% Speed: 26-31% |
Dottler | Evolves from Blipbug at Level 10 Type: Bug / Psychic Ability: Swarm or Compound Eyes Height: 1'04'' Weight: 43.0 lbs Health: Low Division: D8 | Stat Distribution Attack: - Defense: 25-30% Special Attack: - Special Defense: 29-34% Speed: - |
Orbeetle | Evolves from Dottler at Level 20 Type: Bug / Psychic Ability: Swarm or Frisk Height: 1'04'' Weight: 89.9 lbs Health: Intermediate Division: D5 | Stat Distribution Attack: 7-12% Defense: 23-28% Special Attack: - Special Defense: 25-30% Speed: - |
MoveSet 1. Struggle Bug 10. Reflect or Light Screen (Pick One) 10. Magic Coat 12. Hypnosis 16. Agility 20. Confuse Ray 24. Ally Switch 28. Bug Buzz 32. Mirror Coat 36. Psychic 40. After You 44. Calm Mind 48. Psychic Terrain #. Psybeam (On evolution to Orbeetle) |
{#827 Nickit, #828 Thievul}
Nickit | Type: Dark Ability: Run Away or Unburden Height: 2'00'' Weight: 19.6 lbs Health: Scrawny EXP Rate: Fast Division: D9 | Stat Distribution Attack: - Defense: - Special Attack: - Special Defense: 22-27% Speed: 21-26% |
Thievul | Evolves from Nickit at Level 18 Type: Dark Ability: Run Away or Unburden Height: 3'11'' Weight: 43.9 lbs Health: Intermediate Division: D6 | Stat Distribution Attack: - Defense: - Special Attack: 20-25% Special Defense: 21-26% Speed: 21-26% |
MoveSet 1. Quick Attack 1. Tail Whip 4. Beat Up 8. Hone Claws 12. Snarl 16. Assurance 22. Nasty Plot 28. Sucker Punch 34. Night Slash 40. Tail Slap 46. Foul Play 52. Parting Shot |
{#829 Gossifeur, #830 Eldegoss}
Gossifleur | Type: Grass Ability: Cotton Down or Regenerator Height: 1'04'' Weight: 4.9 lbs Health: Scrawny EXP Rate: Medium Fast Division: D9 | Stat Distribution Attack: - Defense: 26-31% Special Attack: - Special Defense: 26-31% Speed: 1-6% |
Eldegoss | Evolves from Gossifleur at Level 20 Type: Grass Ability: Cotton Down or Regenerator Height: 1'08'' Weight: 5.5 lbs Health: Intermediate Division: D5 | Stat Distribution Attack: 10-15% Defense: - Special Attack: - Special Defense: 27-32% Speed: - |
MoveSet 1. Leafage 1. Sing 4. Rapid Spin 8. Sweet Scent 12. Razor Leaf 16. Round 23. Leaf Tornado 28. Synthesis 34. Hyper Voice 40. Aromatherapy 46. Leaf Storm 52. Cotton Guard #. Cotton Spore (On Evolution to Eldegoss) |
{#831 Wooloo, #832 Dubwool}
Wooloo | Type: Wooloo Ability: Fluffy or Run Away Height: 2'00'' Weight: 13.2 lbs Health: Low EXP Rate: Medium Fast Division: D9 | Stat Distribution Attack: - Defense: 22-27% Special Attack: - Special Defense: - Speed: - |
Dubwool | Evolves from Wooloo at Level 22 Type: Normal Ability: Fluffy or Steadfast Height: 4'03'' Weight: 94.8 lbs Health: Intermediate Division: D5 | Stat Distribution Attack: - Defense: 22-27% Special Attack: - Special Defense: 19-24% Speed: - |
MoveSet 1. Tackle 1. Growl 4. Defense Curl 8. Copycat 12. Guard Split 16. Double Kick 21. Headbutt 27. Take Down 32. Guard Swap 38. Reversal 44. Cotton Guard 50. Double-Edge 56. Last Resort |
{#833 Chewtle, #834 Drednaw}
Chewtle | Type: Water Ability: Strong Jaw or Shell Armor Height: 1'00'' Weight: 18.7 lbs Health: Low EXP Rate: Medium Fast Division: D8 | Stat Distribution Attack: 25-30% Defense: - Special Attack: - Special Defense: - Speed: - |
Drednaw | Evolves from Chewtle at Level 22 Type: Water / Rock Ability: Strong Jaw or Shell Armor Height: 3'03'' Weight: 254.6 lbs Health: Above Average Division: D5 | Stat Distribution Attack: 27-33% Defense: - Special Attack: 10-15% Special Defense: - Speed: - |
MoveSet 1. Tackle 1. Water Gun 7. Bite 14. Protect 21. Headbutt 22. Razor Shell (Exclusive to Drednaw) 22. Rock Polish (Exclusive to Drednaw) 30. Counter 39. Jaw Lock 48. Liquidation 57. Body Slam 66. Head Smash (Exclusive to Drednaw) #. Crunch (Upon Evolution to Drednaw) #. Rock Tomb (Upon Evolution to Drednaw) |
{#835 Yamper, #836 Boltund}
Yamper | Type: Electric Ability: Ball Fetch Height: 1’'00’ Weight: 29.8 lbs Health: Low EXP Rate: Fast Division: D9 | Stat Distribution Attack: - Defense: - Special Attack: - Special Defense: - Speed: 9-14% |
Boltund | Evolves from Yamper at Level 25 Type: Electric Ability: Strong Jaw Height: 3'03'' Weight: 75 lbs Health: Intermediate Division: D5 | Stat Distribution Attack: - Defense: 12-17% Special Attack: - Special Defense: 12-17% Speed: 27-32% |
MoveSet 1. Tackle 1. Tail Whip 5. Nuzzle 10. Bite 15. Roar 20. Spark 25. Charm 30. Crunch 35. Charge 40. Wild Charge 45. Play Rough 50. Electric Terrain #. Electrify (Upon Evolution to Boltund) |
{#837 Rolycoly, #838 Carkol, #839 Coalossal}
Rolycoly | Type: Rock Ability: Steam Engine or Heatproof Height: 1’ Weight: 26.5 lbs Health: Weak EXP Rate: Medium Slow Division: D9 | Stat Distribution Attack: - Defense: - Special Attack: - Special Defense: - Speed: 11-16% |
Carkol | Evolves from Rolycoly at Level 18 Type: Rock / Fire Ability: Steam Engine or Flame Body Height: 3'7'' Weight: 172 lbs Health: Above Average Division: D7 | Stat Distribution Attack: - Defense: 25-30% Special Attack: - Special Defense: - Speed: 12-17% |
Coalossal | Evolves from Carkol at Level 34 Type: Rock / Fire Ability: Steam Engine or Flame Body Height: 9’2” Weight: 684.5 lbs Health: High Division: D5 | Stat Distribution Attack: - Defense: 27-32% Special Attack: - Special Defense: - Speed: 5-10% |
MoveSet 1. Tackle 1. Smokescreen 5. Rapid Spin 10. Smack Down 15. Rock Polish 20. Ancient Power 25. Incinerate 30. Stealth Rock 35. Heat Crash 40. Rock Blast 45. Burn Up #. Flame Charge (Upon Evolution to Carkol) #. Tar Shot (Upon Evolution to Coalossal) |
{#840 Applin, #841 Flapple, #842 Appletun}
Applin | Type: Grass / Dragon Ability: Ripen or Gluttony Height: 8” Weight: 1.1 lbs Health: Scrawny EXP Rate: Erratic Division: D9 | Stat Distribution Attack: - Defense: 34-39% Special Attack: - Special Defense: - Speed: 7-12% |
Flapple | Evolves from Applin with a Tart Apple Type: Grass / Dragon Ability: Ripen or Gluttony Height: 1’ Weight: 2.2 lbs Health: Intermediate Division: D5 | Stat Distribution Attack: 25-30% Defense: - Special Attack: - Special Defense: 10-15% Speed: - |
Appletun | Evolves from Applin With a Sweet Apple Type: Grass / Dragon Ability: Ripen or Gluttony Height: 1’4" Weight: 28.7 lbs Health: High Division: D6 | Stat Distribution Attack: 23-29% Defense: - Special Attack: 25-30% Special Defense: - Speed: 4-9% |
Applin 1. Withdraw 1. Astonish | Flapple 1.Withdraw 1. Astonish 1. Growth 1. Twister 4. Acid Spray 8. Acrobatics 12. Leech Seed 16. Protect 20. Dragon Breath 24. Dragon Dance 28. Dragon Pulse 32. Grav Apple 36. Iron Defense 40. Fly 44. Dragon Rush #. Wing Attack (Upon Evolution to Flapple) #. Recycle (Upon Evolution to Flapple) | Appletun 1. Withdraw 1. Astonish 1. Growth 1. Sweet Scent 4. Curse 8. Stomp 12. Leech Seed 16. Protect 20. Bullet Seed 24. Recover 28. Apple Acid 32. Body Slam 36. Iron Defense 40. Dragon Pulse 44. Energy Ball #. Headbutt (Upon Evolution to Appletun) #. Recycle (Upon Evolution to Appletun) |